Items

Items 8 items

Lord Dominik's Regards

Lord Dominik's Regards

223036

Total cost
2500
Sell value
1250
Categories
Damage CriticalStrike ArmorPenetration
Description
30 Attack Damage
40% Armor Penetration
25% Critical Strike Chance


Atma's Reckoning

Atma's Reckoning

223039

Total cost
2500
Sell value
1250
Categories
Health CriticalStrike Lane
Description
700 Health
20% Critical Strike Chance


Big Hands
Gain 0-30% Critical Strike Chance, scaling with your bonus Health.
Seraph's Embrace

Seraph's Embrace

223040

Total cost
2500
Sell value
1750
Categories
SpellDamage Mana AbilityHaste
Description
60 Ability Power
1200 Mana
25 Ability Haste


Awe
Gain Ability Power equal to 4% bonus Mana. (0).

Lifeline
Upon taking damage that would reduce your Health below 30%, gain a 350 + 20% maximum Mana Shield for 3s (0s).
Muramana

Muramana

223042

Total cost
2500
Sell value
1750
Categories
Damage Mana CooldownReduction OnHit ArmorPenetration
Description
40 Attack Damage
1000 Mana
15 Ability Haste


Awe
Gain bonus Attack Damage based on Mana.

Shock
Attacks against champions deal additional physical damage.
Phantom Dancer

Phantom Dancer

223046

Total cost
2500
Sell value
1250
Categories
CriticalStrike AttackSpeed NonbootsMovement
Description
60% Attack Speed
8% Move Speed
25% Critical Strike Chance


Spectral Waltz
Become Ghosted.
Plated Steelcaps

Plated Steelcaps

223047

Total cost
500
Sell value
350
Categories
Armor Boots
Description
25 Armor
30 Move Speed


Reduces incoming damage from Attacks by 14%.
Zeke's Convergence

Zeke's Convergence

223050

Total cost
2500
Sell value
1250
Categories
Health SpellBlock Armor AbilityHaste
Description
300 Health
25 Armor
15 Ability Haste
30 Magic Resist


Frostfire Tempest
Casting your Ultimate summons a storm around you. The storm deals magic damage per second to enemy Champions and Slows them.
Sterak's Gage

Sterak's Gage

223053

Total cost
2500
Sell value
1250
Categories
Health Damage Tenacity
Description
300 Health
20% Tenacity


The Claws that Catch
Gain bonus Attack Damage.

Lifeline (0s)
Upon taking damage that would reduce your Health below 30%, gain a Shield decaying over 4.5 seconds.