300 Health 50 Armor 10 Ability Haste 150% Base Health Regen
Sacrifice While near your Worthy ally, take 12% of the damage they receive and heal for 10% of the damage they deal to champions.Pledge (0s) Designate an ally as Worthy.
Everlasting (0s) Immobilizing or Slowing (Melee only) an enemy champion grants a Shield for 3 seconds. The Shield is increased by 80% if more than one enemy is nearby.