Items

Items 8 items

Overlord's Bloodmail

Overlord's Bloodmail

447111

Total cost
2500
Sell value
1250
Categories
Health Damage
Description
40 Attack Damage
400 Health


Tyranny
Gain AD equal to 3% Bonus HP.

Retribution
Gain up to 17.5% increased AD based on your percent missing Health.
Flesheater

Flesheater

447112

Total cost
1000
Sell value
400
Categories
Damage SpellDamage MagicPenetration ArmorPenetration
Description
70 Adaptive Force
500 Health
20 Ability Haste


Hack the Meat
Dealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability.

Cannibalize
On Champion Takedown, Heal yourself and your ally for 18% of the Target's Max Health.
Detonation Orb

Detonation Orb

447113

Total cost
1000
Sell value
400
Categories
SpellDamage Mana MagicPenetration
Description
90 Ability Power
12 Magic Penetration
600 Mana
20 Ability Haste


The Bomb
Ability damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies).

3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately.
Reverberation

Reverberation

447114

Total cost
1000
Sell value
400
Categories
Health Armor AttackSpeed OnHit MagicResist
Description
35 Armor
35 Magic Resist
40% Attack Speed


Reverberate
At combat start gain 50 max Health per 10% bonus Attack Speed.

Resonate
Attacks deal magic damage On-Hit.

Rumble
Immobilizing or Grounding an enemy champion grants 25 stacks for 10 seconds. While at 100 stacks, Immobilizing an enemy champion applies On-Hit effects 3 times.
Regicide

Regicide

447115

Total cost
1000
Sell value
400
Categories
Damage NonbootsMovement ArmorPenetration
Description
60 Attack Damage
15 Lethality
8% Move Speed


End the Line
At the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 10 Attack Damage and refreshes your Ultimate's Cooldown.
Kinkou Jitte

Kinkou Jitte

447116

Total cost
1000
Sell value
400
Categories
Health Damage SpellDamage AbilityHaste
Description
70 Adaptive Force
400 Health
30 Ability Haste


Between the Ribs
You can see weakpoints in nearby enemy champions. Dealing damage through the weakpoint deals an additional max Health true damage and grants Move Speed for 1.5 seconds.
Pyromancer's Cloak

Pyromancer's Cloak

447118

Total cost
1000
Sell value
400
Categories
Health Damage SpellDamage SpellVamp
Description
85 Adaptive Force
400 Health
15 Ability Haste


Spark (5s) Cooldown
Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds.

Cleansing Flame (0s) per champion
Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second.

The size and strength of each Blaze scale the number unique Burn sources you have.
Lightning Rod

Lightning Rod

447119

Total cost
1000
Sell value
400
Categories
Damage AttackSpeed
Description
500 Health
30 Armor
30 Magic Resist
8% Move Speed


Call Lightning
Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds.

If you are struck by the lightning, gain a Shield for 2 seconds.

Fully Automated
Your Autocast Cooldowns are reduced by 1 seconds and benefit from your Ability Haste.

Call Lighting has a minimum cooldown of 5 seconds.