350 Health 30 Armor 30 Magic Resist 10 Ability Haste
Guiding Light: Upon casting your Ultimate you Transcend, increasing your Max Health by 12.5% for 9s. While Transcended you and allies within 1200 range of you heal for 10% of your max Health over the duration (90(0s)).
Mythic Passive: Grants all other Legendary items 75 Health.
Mythic Passive: Grants all other Legendary items 5 Attack Damage.
Maximum missile damage dealt when enemy Health is below 25%. Cloudburst's dash cannot pass through terrain.
Active -Cloudburst: Dash in target direction, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets.
Nightstalker: Your Abilities deal up to an additional 16% damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (30(0s)) until your next action.
Mythic Passive: Grants all other Legendary items 5 Ability Haste and 5 Move Speed.
Sandswipe Dash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.
Shield Reaver Dealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them.
Item performance differs for melee and ranged users.
Eminence When a champion that you have damaged with the last 3 seconds dies, gain 15 Attack Damagefor the rest of the round, or until slain. Eminence's Attack Damage is permanently increased by 2 each time this triggers.
Preparation After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
Extraction When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.