200 Health 75% Base Health Regen 75% Base Mana Regen 5 Gold Per 10 Seconds
Spellblade After using an Ability, your next Attack deals bonus physical damageOn-Hit. If the target is a champion, they take increased damage for 4 seconds.Active (4 charges) Places an Invisible Stealth Ward that grants vision.
The Feast: Whenever a nearby ally champion becomes affected by an immobilizing crowd control effect, instead you are stunned for that duration. (20(0s)).
70 Ability Power 30 Armor 30 Magic Resist 30% Tenacity
Chain Lightning: You deal 20% reduced ability damage. On a 1 second cadence, enemies you've damaged with abilities chain 66.6% of the ability damage you've dealt them to another nearby enemy, prioritizing champions.
Char (0s) Your next Ability hit Burns enemies for % to % current Health physical damage over 4 seconds, based on how much more max Health they have than you.
Bonus damage maximum is reached at 2000 health difference