Sandswipe Dash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.
Shield Reaver Dealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them.
Item performance differs for melee and ranged users.
Eminence When a champion that you have damaged with the last 3 seconds dies, gain 15 Attack Damagefor the rest of the round, or until slain. Eminence's Attack Damage is permanently increased by 2 each time this triggers.
Preparation After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
Extraction When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.