Death and Taxes: Dealing damage that would leave an enemy champion below 7% Health executes them. Champion kills grant an additional 250 gold and heal you for 30% of the targets max health.
Voidborn Resilience: For each second in champion combat gain a stack granting 2 Armor and Magic Resist, up to 8 stacks max. At max stacks become empowered, instantly draining enemies around you for magic damage (healing you for the same amount), and increasing your bonus resists by 20% until end of combat. The drain repeats every 4s as long as you stay in combat.
Absorb: Taking magic damage from enemy Champions grants a stack of Steadfast (max 8) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks.
Dissipate: While at 8 stacks of Steadfast, gain 50 Magic Resist and 14% increased Move Speed. One spell can add a new stack of Steadfast every 1 second.
Cleave Attacks deal physical damage to nearby enemies.Ravenous Crescent Deal physical damage to enemies around you. Your Life Steal applies to this damage.